using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RTC_Importer.Data
{
    public class RTC_GraphicsFont
    {
        public string MAIN { get; set; }
        public string SCROLL { get; set; }
        public string HINT { get; set; }
		
        public string MAIN_COL_MENU_NORMAL { get; set; }
        public string MAIN_COL_MENU_SELECTED { get; set; }
        public string MAIN_COL_MENU_SEPARATOR { get; set; }
        public string MAIN_COL_MENU_VERSION { get; set; }
        public string MAIN_COL_MENU_BUTTON_ACTIVE { get; set; }
        public string MAIN_COL_MENU_BUTTON_INACTIVE { get; set; }
        public string MAIN_COL_DESCRIPTION { get; set; }
        public string MAIN_COL_GAME_STATUS { get; set; }
        public string MAIN_COL_OBJECT_NAME { get; set; }
        public string MAIN_COL_MESSAGE_SYSTEM { get; set; }
        public string MAIN_COL_MESSAGE_INFO { get; set; }
        public string MAIN_COL_WEAPON_CHAR { get; set; }
        public string MAIN_COL_WEAPON_METHOD { get; set; }
        public string MAIN_COL_WEAPON_INFO { get; set; }
        public string MAIN_COL_RUNE_CHAR { get; set; }
        public string MAIN_COL_RUNE_AVAILABLE { get; set; }
        public string MAIN_COL_RUNE_UNAVAILABLE { get; set; }
        public string MAIN_COL_RUNE_INVERSE { get; set; }
        public string MAIN_COL_DAMAGE { get; set; }
        public string MAIN_COL_CHAR_NAME_NORMAL { get; set; }
        public string MAIN_COL_CHAR_NAME_LEADER { get; set; }
		
        public string MAIN_COL_CHAR_NAME_DEAD { get; set; }
        public string MAIN_COL_STATS_NAME { get; set; }
        public string MAIN_COL_STATS_VALUE_NORMAL { get; set; }
        public string MAIN_COL_STATS_VALUE_DAMAGE { get; set; }
        public string MAIN_COL_STATS_VALUE_BOOST { get; set; }
        public string MAIN_COL_LOAD_NORMAL { get; set; }
        public string MAIN_COL_LOAD_HEAVY { get; set; }
        public string MAIN_COL_LOAD_VERY_HEAVY { get; set; }
        public string MAIN_COL_MAP_ACTIVE { get; set; }
        public string MAIN_COL_MAP_INACTIVE { get; set; }
        public string MAIN_COL_BOOK_ACTIVE { get; set; }
        public string MAIN_COL_BOOK_ACTIVE_SHADOW { get; set; }
        public string MAIN_COL_BOOK_INACTIVE { get; set; }
        public string MAIN_COL_SHOP_DESCRIPTION { get; set; }
        public string MAIN_COL_SCORES_NAME { get; set; }
        public string MAIN_COL_SCORES_POSITIVE { get; set; }
        public string MAIN_COL_SCORES_NEGATIVE { get; set; }
        public string MAIN_COL_SECRETS_SUMMARY { get; set; }
        public string MAIN_COL_SECRETS_FOUND { get; set; }
        public string MAIN_COL_SECRETS_HIDDEN { get; set; }
        public string MAIN_COL_MONSTERS_KILLED { get; set; }
    }
}
